Stop the crime wave hitting London.
The year is 1899 and London is experiencing a crime wave. To help with their case load, Scotland Yard has called in some of the best detectives around. Each is assigned their own mystery to solve using the clues at hand.
In 13 Clues, players take on the role of Scotland Yard detectives trying to solve their own, unique mystery. They must identify the culprit, the scene of the crime, and the weapon that was used. They collect and spend magnifying glass tokens to ask questions of the other players, eliminating options from their mystery as they narrow in on closing the case. The first one to correctly solve their mystery is the winner.
30 minute play time
30 Clue Cards (10 Persons, 10 Locations, 10 Weapons)
6 Hiding ScreensÂ
Pad of Casebook Pages
8 Magnifying Glass TokensÂ
8 Letter Tiles
6 Top Secret TokensÂ