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Heroes from the Forgotten Realms and other D&D worlds can easily be drawn into Strahd's cursed land. Once there, they must contend with the horrors of Barovia. Its people are melancholy, misshapen and grotesque, living in fear of the wolves and other creatures that serve Strahd's evil will. The only hope for the trapped adventurers is to heed the warnings of a mysterious fortune-teller named Madam Eva. Drawing random cards from her tarroka deck, she directs adventurers to search Strahd's domain for artifacts and allies to help the master of Castle Ravenloft.
Players will also love to get their hands on a physical tarroka deck of cards produced by Gale Force 9 and available with the release of the adventure. The tarokka deck is a powerful tool for both Madam Eva and for Dungeon Masters running Curse of Strahd. By using the tarokka deck to randomize locations within the adventure, Dungeon Masters can customize each party's exploration of Barovia, allowing Curse of Strahd to be replayed for years to come.
The Vistani have long been masters of fortune telling. In the hands of a Vistani seer, tarokka cards can tell tales of the future and provide answers to many a dark and mysterious question. Strahd is waiting for you...What are you afraid of?
1 Prophet's Gambit (a card game for 3-5 players)